Hello,
I m trying version 1.6.0 for server (without extra hardware) and reality editor.
I develop a specifc hardware module, that works on previous version (beta hardware, eventUI…).
I have something stange, each time i launch reality editor i can see only one object (i have 3), not always the same.
In developer GUI, all my objects are visible.
I made some refactoring for a more academic implementation of my module, but it does not change anything.
Some one have an idea, i don’t where to serarch now.![]()
Not sure that is a bug.
Update:
I investigate more. it seems that the object availlable is the first emitted by objectBeatSender on the ping message.
Franck
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Jun '16- 9
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